Publications

Publications / Books / Journals

Books

  • Chavez, M., Cinematics and Narratives: movie making in an academic environment. Self-published, ISBN: 978-981-07-2660-7, (July 2012)
  • Chapter Contribution: Jacobson, M. J., Kim, B., Miao, C., Shen, Z. & Chavez, M. Design perspectives for learning in virtual worlds In M. J. Jacobson & P. Reimann (Eds.), Designs for learning environments of the future: International perspectives from the learning sciences. Springer, (2009).

 

Journals

  • Chavez, M., Chang, Y., “Cinematics and Narratives: Movie Authoring & Design Focused Interaction,” Live Visuals, Leonardo Electronic Almanac (LEA) (ACCEPTED) (2013).
  • Chavez, M., & Liu, L., “Specialization and Collaboration: Approach to Interdisciplinary Research in Contemporary Animation,” The Journal of Image and Cultural Contents, (Apr 2010).
  • Chang, Y. Morales-Arroyo, M. A., Chavez, M. “Social Interaction with a conversational Agent – An Exploratory Study,” IRMA, Journal of Information Technology Research, Vol. 1, Issue 3 (2007).
  • Chavez, M. Creating Adaptive Design: Intelligence in Dynamic 3D Characters, YLEM – Artists Using Science & Technology Journal, Volume 26, Number 4. (Mar – Apr 2006).
  • Chavez, M., UCLA Animation Workshop Journal Animatrix#2, Laser Animation Animatrix Magazine, (1985).

 

Invited Presentations at Meetings/Workshops

  • Chavez, M., Science and Art: Third International Forum on the Innovations in Digital Media, Focus: Serious Games and Educational Digital Media, Sponsored by Beijing University of Technology, “Cinematics and Narratives: movie making in an academic research environment,” (Nov 2012).
  • Chavez, M., Capital City Arts Initiative lecture series on contemporary art practice, Nevada Neighbors XXXV: Emerging Animation (Sept 2011).
  • Keynote address: “Future Cinema” Defence Science Research Conference 2011 – Symposium on Serious Gaming, August 2011.
  • Invited presentation: Chavez, M., “The Future of Cinema and 3D Stereoscopy: Challenges Facing Film-Makers,” 11th Jeonju International Film Festival (JIFF) in Jeonju, South Korea, (May 2010).
  • Invited presentation: Chavez, M., “Creative Imagination and Cultural Technology,” International Symposium in Seoul, South Korea, ” Specialization and Collaboration: Approach to Interdisciplinary Research in Contemporary Animation,” (Feb 2010).

 

Paper Presentations

  • Chavez, M., ISEA2011 Istanbul the 16th International Symposium on Electronic Art, Paper: Active Cinema, (Sept 2011).
  • Chavez, M., From Pencils to Pixels – Innovations that Transform Digital Animation, An IBM-NTU Seminar, “Future Cinema: Simulation in Animation”, Nanyang Technological University, North Academic Complex, (Apr 2011).
  • Chavez, M., The Rise of the Creative Economy, The 23nd Society for Animation Studies Annual Conference, Cultural Center of the University of Indianapolis, Athens Campus, Panelist: “Animation Studies – Pedagogy and new frontiers.” (Mar 2011).
  • Chavez, M., Popular/American Culture Associations – SWTX PCA/ACA 2011 Joint Conference “Experiments with an Animation System Designed to Dynamically Manipulate Emotion” (Apr 2011).
  • Chavez, M., “From Passive to Active: Adaptive Design and Future Visions with Real-time Simulation in Animation” University of Technology Sydney: SIAF Symposium 2010 ‘Aesthetics and Timing in Animation’ (Sept 2010).
  • Chavez, M., “Cinematics and Narratives,” ISEA2010 RUHR. ISEA2010 RUHR the 16th International Symposium on Electronic Art, Artist presentation, (2010).
  • Chavez, M., Liu, L., Animation Evolution, The 22nd Society for Animation Studies Annual Conference, Edinburgh College of Art, 9-11th July 2010, “From Active to Proactive: New Opportunities for Real-time Simulation in Animation”(2010).
  • Chavez, M. Liu, L., (2010) CGAT – Computer Games and Allied Technology 2010, “Cinematics and Narratives: Development of a Prototype System”, Best Research Paper Award (2010).
  • Chavez, M., Liu L., “Specialization and Collaboration: Approach to Interdisciplinary Research in Contemporary Animation,” Presentation, Dongguk University, (2010).
  • Chavez, M., “From the Animation Industry to Academia and Research,” Computer Graphics (CG) Quarterly, Volume 44, Number 1, ACM SIGGRAPH Publication, Visual Research, Evaluation and Assessment in the Age of Computer Graphics, (February 2010).
  • Chavez, M., Computer Games, Multimedia and Allied Technology 09 Conference, Workshop titled “Advances in Games Technology” presenting “Cinematics and Narratives – Immersive encounters in Co-Space,” (2009).
  • Chavez, M., Conradi, I., Liu, L., Cinematics and Narratives: Creating an Archetypal Character Based Experience. ISEA2009 – 15th International Symposium on Electronic Art, (2009).
  • Chavez, M., Gregory, A., Voyage to the Age of the Dinosaurs: An Experiential Learning Situation with Undergraduates, Graduates, and Visiting Professionals. Presentation, SIGGRAPH Asia 2009 Educators Program Yokohama, Japan, (2009).
  • Chavez, M., PISAF Puchon International Student Animation Festival, “The Expansion of Animation in the New Media Environment” (2008)
  • Chavez, M., Animation Unlimited, The 2008 Society for Animation Studies Conference, Art Institute at Bournemouth, “Philosophies and Methodologies in Animation Research,” (July 2008).
  • Chavez, M., Teaching Cinematic Literacy in the Singapore Prison System, Presented an paper at the Machinima China Festival 2008, Organized by AKQA, Association of Machinima Arts & Sciences (AMAS) and The Comics Art Association of Wuhan (CAA), Wuhan City, Hubei Province, China, (May 2008)
  • Chavez, M., International Teaching Philosophies Panel at The Broadcast Education Association, (Apr 2007).
  • ACM SIGGRAPH 2004, Displayed research of work that encompassed the creation a piece, “CLONE3D Artificial Comedy and Real Time 3D Characters” 3DX Demo or Die, state of the art in real-time graphics (Aug 2004).
  • ACM SIGGRAPH Los Angeles Local Chapter meeting 2004 at Otis School of Art and Design, Showed research done on web-based real time 3d characters.
  • Chavez, M., ACM SIGGRAPH ELECTRONIC THEATER 1993, Acclaim Entertainment, Motion Capture Technology, (1993).
  • Chavez, M., ACM SIGGRAPH LOS ANGELES LOCAL CHAPTER MEETING 1983 AT California Institute Of Technology, Showed an animated short (frame-by-frame) executed and projected in laser light (1983).

 

Conference proceedings

  • Chavez, M., & Gregory, A., Voyage to the Age of the Dinosaurs: An Experiential Learning Situation with Undergraduates, Graduates, and Visiting Professionals. SIGGRAPH Asia 2009 Educators Program, (Dec 2009).
  • Chavez, M., Conradi, I. & Liu L., Cinematics and Narratives: Creating an Archetypal Character Based Experience. ISEA2009 – 15th International Symposium on Electronic Art (Sept 2009).
  • Michael J. Jacobson, Chunyan Miao, Beaumie Kim, Zhiqi Shen & Mark Chavez, “Research into Learning in an Intelligent Agent Augmented Multi-user Virtual Environment,” Web Intelligence and Intelligent Agent Technology, IEEE/WIC/ACM International Conference on, vol. 3, no. 3, pp. 348-351, 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, (2008).
  • Hamilton, E. and Baylor, A. and Chavez, M. and Cole, R. and Digiano, C. and Hurford, A. and Jacobson, M. and Kapur, M. and Lee, L. and Lesh, R. and others, Assessment of Group and Individual Learning through Intelligent Visualization AGILeViz, Proceeding of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work, pg. 714, IOS Press, (2007).
  • Chavez, M. Morales-Arroyo, M. A., Analyzing Dialogues between a Con-versational Agent and its Users, I International Conference on Multidisciplinary Information Science and Technologies (InSciT2006), Vol. 2, pp. 189-193, Me¬rida España (2006).
  • Chavez, M., “Artificial Intelligence and Dynamic Design: Adaptive Real Time 3D Characters,” Information Visualization, 2006. IV 2006. Tenth International Conference on , vol., no., pp.804,810, 5-7 July 2006, doi: 10.1109/IV.2006.24.
  • Mark Chavez. 2005. Avatar teachers: CLONE3D and NTU/SADM. ACM SIGGRAPH 2005 Educators program (SIGGRAPH ’05), Patricia Beckmann-Wells (Ed.). ACM, New York, NY, USA, , Article 19 . DOI=10.1145/1187358.1187383.

 

Magazine Publications

  • AnimationXpress.com Exclusive: Vengeance + Vengeance wins Best Animation Award at the 13th Annual Beverly Hills Film Festival
  • Mediacorp, News, News and Current Affairs (Chinese), Gun Violence in the United States, (Jan 2013).
  • Chandock, Ishpreet “[Vengeance+Vengeance] wins the Best Animation Film Award at the Marbella International Film Festival 2012 – In Repartee with Mark Chavez” Animation Express (Oct 2012).
  • Euro Weekly News, “Talent on the silver screen: Seventh Marbella Film Festival, Hallett, Nicole, close with a glitzy bang”, Giles Brown, Talk Radio Europe, Live on Air Interview, Sat 6th Oct 2012, 88.9fm & 91.9fm
  • UCLA Feature Stories & News – Alumnus Wins Best Animation Award at The Marbella Film Festival in Spain, Announcement, (Nov 2012).
  • Invited publication: Chavez, M., “From the Animation Industry to Academia and Research” Computer Graphics (CG) Quarterly, Volume 44, Number 1, ACM SIGGRAPH Publication, Visual Research, Evaluation and Assessment in the Age of Computer Graphics, (Feb 2010).

 

Presentations at Meetings/Workshops

  • Chavez, M., ISEA2009, Cinematics and Narratives: creating an archetypal character based experience, presented paper, (Sept 2009).
  • Chavez, M., ACM SIGGRAPH Singapore Chapter Jakarta, Indonesia Tour, Accompanied a group of businesspersons and students interested in computer graphic and animation through studios in Jakarta, presented research “Creating Socially Relevant Content in the Digitally Animated Form,” (Sept 2007).
  • Chavez, M., ACM SIGGRAPH Singapore Chapter Bangkok Tour, – Escorted a business and student group interested in computer graphic and animation through studios in Bangkok, presented research in a paper titled “Self Aware Characters Creating Adaptive Design: Intelligence And Artificial Comedy,” (Sept 2006).
  • Chavez, M., “Artificial Intelligence and Dynamic Design: Adaptive Real Time 3D Characters,” Information Visualization, 2006. IV 2006. Tenth International Conference on , vol., no., pp.804,810, 5-7 July 2006, doi: 10.1109/IV.2006.24
  • Chavez, M., “Interactive Media and Real-Time 3D Characters,” Institute for High Performance Computing in Singapore, (May 2006).
  • Chavez, M., ACM SIGGRAPH ELECTRONIC THEATER 1987 In Atlanta displayed work executed years earlier in laser light and projected on the side of Stone Mountain Georgia. Part of a 50 minute animated show displayed there to millions of people (July 1987).

 

Research Poster

  • Chavez, M. and Aung, S.K., “A Gesture-based Interface to Active Cinema,” ACII 2011, 4th International Conference on Affective Computing and Intelligent Interaction, conference, (Oct 2011).
  • Chavez, M., & Tan S., Intelligence in Dynamic 3D Characters, ACM SIGGRAPH 2006 Research posters SIGGRAPH, (2006).