Mark Joseph Chavez
School: School of Art, Design and Media (ADM)
Date of First Appointment: 1 March 2005
Present Appointment: Assistant Professor
Division: Digital Animation
Masters of Fine Arts (MFA) in Motion Picture Television, specialization in Animation
University of California at Los Angeles
United States of America.
Bachelor of Fine Arts (BFA) in Drawing
Arizona State University
United States of America.
Working Experience: Academic
March 2005 — Present
Assistant Professor, Nanyang Technological University, School of Art, Design and Media
Relocated to Singapore to establish the first University-based Bachelor of Fine Arts Degree in Southeast Asia, specializing in Computer Animation instruction
Digital Animation Courses
- ANI 230 / DT 2003 3D Modeling Workshop I
- ANI 255 3D Modeling Workshop II
- ANI 260 Introduction to Storyboarding
- ANI 390 Animation Seminar I
- DT 2015 Advanced 3D Production
ADM Foundation Programme Courses
- FDN 101 Foundation Drawing
- FDN 140 Design and Time
Final Year Project
ANI 410 & ANI 450 BFA Digital Animation Final Year Project (FYP)
2 MSc (Digital Media Technology)
Awards for Research
- Bronze Bulb Award, Vegas Indie Film Fest!
- Best Animation Award, 13th Annual Beverly Hills Film Festival
- Best Gaming Animation, AHOF Savannah International Animation Festival
- Royal Reel Award, Canada International Film Festival
- Best Animated Short, The California Film Awards
- Best Visual Effects in an Animated Film, Love Unlimited Film Festival
- Award of Merit, The Accolade Competition
- Best Animation: Third Prize Winner, 11th Urban Mediamakers Film Festival (UMFF)
- Honourable Mention, Vegas Cine Fest
- Best Animation Award, Marbella International Film Festival
- Best Research Paper Award, Chavez, M. Liu, L., (2010) CGAT – Computer Games and Allied Technology 2010, “Cinematics and Narratives: Development of a Prototype System”.
Working Experience: Industry
2002 — 2005
Entrepreneur CLONE3D LLC, Simulated personalities on the web, (USA)
2002 — 2005
Freelance Digital Artist (modeller), Rhythm and Hues, (USA), worked on numerous Academy Award nominated films:
1995 — 2002
DreamWorks Feature Animation Digital Artist (animator/lead modeller), DreamWorks Animation, United States of America , worked on numerous Academy Award nominated films e.g.
1994 — 1995
Digital Art Lead/Supervisor, Acclaim Entertainment, (USA), Supervised digital art production and storyboard for Alien Trilogy, the first PlayStation I computer game to use Motion Capture
Digital Artist and Art Director, Tokyo Broadcasting System (TBS) Vision, (Japan), Various television broadcast projects
Animator, Kroyer Films, United States of America, Animator on Fern Gully
Character Animator, Interactive Designer, Phillips Interactive, United States of America, Compact Disc Interactive: early interactive media development
1987 — 1988
Freelance Digital Artist / Animator, United States of America, various projects, (rock videos, commercials, trade show motion-graphics artist)
1980 — 1986
LaserMedia Supervisor, art director and animator: Pioneered the technique of laser-animation,
Projects: Motion billboards – the Sunset Strip Playboy building 1980; Broadway: Sandy Duncan’s Peter Pan; Rock Concerts: Neil Diamond’s ‘84 world tour, Earth, Wind and Fire’s world tour ‘83, and ‘84 and Ozzy Osbourne’s “Ozzy Bat” Concert Tour and other special venues. Supervised and art directed animation and digitization of graphics for the largest projected animation in the world 50 minutes projected on a huge stone wall of carvings of the Confederate Soldiers at Stone Mountain State Park, Georgia 1982-86 This work was documented at one time in the Guinness Book of World Records as the largest ever projected imagery! Created and supervised work for the 1984 Summer Olympics projected billboard and entertainment imagery on the Federal Building in Westwood, California (including my own laser animated student short entitled Omeyotl which also premiered at an LA SIGGRAPH meeting in 1983 at Art Center in Pasadena); work for display at EPCOT Center, Walt Disney World, Florida, 1985.
Awards in Industry
10 Award Winning Feature Films
- The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, Oscar nominated for Best Achievement in Visual Effects, won a BAFTA Film Award for Best Achievement in Special Visual Effects, and numerous other awards.
- Scooby Doo 2: Monsters Unleashed; nominated for numerous awards.
- Dr. Seuss’ The Cat in the Hat; nominated for numerous awards.
- Elf, won the 2004 ASCAP Film and Television Music Awards it won the Top Box Office Films Award, the 2004 Golden Trailer Awards it won the Best Comedy Award and was nominated for numerous other awards.
- The Rundown; X-Men 2, Online Film Critics Society Awards 2004, nominated for the OFCS Award for Best Visual Effects, it was nominated for many other awards.
- Daredevil, nominated for numerous awards.
- Sinbad: Legend of the Seven Seas, 2004 Academy of Science Fiction, Fantasy & Horror Films, USA nominated for the Saturn Award for the Best Animated Film and many other nominations.
- Spirit: Stallion of the Cimarron, won the 2003 ASCAP Film and Television Music Awards for Top Box Office Films; won the Young Artist Award for Best Family Feature Film in the Animation category, it won a 2004 Genesis Award in the category of Feature Film; at the 2003 Academy Awards was nominated for the Best Animated Feature; it was nominated for an Annie Award for Outstanding Achievement in an Animated Theatrical Feature and was nominated for many other awards in different categories.
- The Road to El Dorado nominated for numerous awards.
- The Prince of Egypt, at the 1999 Broadcast Film Critics Association Awards it won the Critics Choice Award for Best Animated Film; at the Young Artist Awards it won the Young Artist Award for Best Animated Family Feature, it also won and was nominated for a number of other awards including an Academy Award for Best Music, Original Song (this was awarded prior to the establishment of an Academy Award for the category of Animated Feature Film).
- 1 Award Winning PlayStation I Game
- Alien Trilogy, Awarded the 1996 PlayStation Game Award by PS Extreme Magazine, I was the artistic lead, level designer and animator on the project.